Maya is one of the primarily the most trendy 3D software package available. The internet is full of infinite resources for anyone who wants to learn how to use it. Here is it when it gets tricky, as a lot of choices only confuses people. Here are top 5 tutorial sites that will help you get you a good grip on the 3D software.

Creative Crash

creativecrash.com

This site is brimming with free tutorials and creative content. An exclusive section dedicated to Maya training. The site has an added advantage that one can filter a search by language, user skill level. You can also choose from video or text training. A fantastic resource for Maya tutorials, 3d modeling, 3d rendering that can be used for multiple operating systems.

Lynda.com 

lynda.com

The Lynda training site has 24 brilliant 3ds Max tutorials, made by proficient and professionals in the software. A typical session can last from 90 minutes to 15 hours. We are sure you will definitely find something worthwhile here. This is no free resource. One needs to be a member to get access to the training material.

 

Simply Maya

simplymaya.com

Maya tutorials are their specialty, they offer over 1000 individual training videos, with a wide range from the basics through to intermediate training. The best part is that each tutorial has been created by instructors with a lot of rich industry experience. These tutorials have been designed to get you up and running in the software speedily. The site also features a fantastic resource section, offering textures, rigs, scripts and plugins, all designed specifically for Maya.

CG Tuts+ 

cgtuts.com

Cg tuts+ is a knowledge resource has a lot of information related to everything about computer graphics, including Maya. No matter what the user skill, beginner to an advanced user, on will find something for all skills with tutorials covering everything from creating cartoon characters, using rigs, expressions, and constraints as well as dealing with the difficult issue of hair.

Lesterbanks.com

lesterbanks.com

The website is dedicated to computer graphics and animation; it has 2D and 3D art gallery, as well as discussion boards, 3d tutorials, CG news, and contests. Tutorials for Maya are completely free and are aimed at aspiring artists, as well as students.

You can learn a lot from such sites, but off-course you need a professional training for 3d animation and that should not be only software oriented. You need a full fledged animation course like a degree in animation or a diploma in 3d animation which also includes software’s training with the basics of  animation from the best animation institution or college and Pune’s P. A. Inamdar College of Visual Effects Design and Art is one of them.

And if you are a professional of the animation field, looking for a particular software’s training, go for it like the certificate in Maya but consider about the institution. Inquire about the course as well as the institution or college then join the course and step up in your career…

 

Suggested links:
Autodesk MAYA v/s Autodesk 3Ds MAX.

Some tips on 3D Organic modeling.

Career in Indian animation industry: Fasten your seat belts.

Benefits of a degree course in animation like an M.Sc. in Animation.

 

Image Courtesy: logos from respective websites, puppet-master.net

It is not every day that you come across tools of your trade which are complex yet so good and user-friendly that you wonder what you would have done without it!

One such feature is Autodesk Maya which came about in the year 1998 from Alias Wavefront and was subsequently in the year 2005 bought over by Autodesk Inc of the US. From its first release in 1998, Maya (or Autodesk Maya) has been a super-duper hit with everyone in the field of 2D and 3D animation, more so the latter.

Those desirous of a career in 2D or 3D animation ought to do a Maya animation course from the best animation institute in India where for sure you would be informed of the difference that has been brought about in the field of animation with the advent of Maya!

The-Hidden-Benefits-of-a-Degree-in-animation

The days before its advent, animation was in its very infancy with very rudimentary tools such as drawing paper and pencils, erasers, paints and brushes, light tables, and transparencies doing more of the work. Animation in fact came of age with Maya ! Yes you can say the same safely as it has brought in all the advantages that computerization offers to a field where otherwise trial and error was the norm. It took time, patience and the results could never be envisioned before the whole thing was put together. Now, with Autodesk Maya taught by Maya animation courses, it is far simplified and one can see the final results almost instantaneously and do relevant changes therein.

An interesting feature of Autodesk Maya which all the best animation institutes in India teach, is the presence of MEL i.e. Maya Embedded Language and Python scripting which between them allows one to use all the positives of open architecture to twist and turn the program so as to use its complicated architecture to one’s own conditions and circumstances. This in addition to saving time and money, also gives Autodesk Maya some additional unheard-of feature which others too may use.

Some of the beneficial new features of Maya include (courtesy www.autodesk.com):

– It includes within itself a host of other software programs which makes for an extremely flexible production facility be it client specific or project secific. A kinda single window, for a window into the world of animation!

         – Increase the speed of playback and manipulation of character rigs with a new parallel, multi-threaded evaluation system in Maya® that’s designed to distribute computation amongst existing cores and graphics processors in your computer.

       – Sculpt and shape models more artistically and intuitively with a new sculpting toolset that provides more detail and resolution. The brushes feature now includes Volume and Surface falloff, stamp images, sculpting UVs, and support for vector displacement stamps.

– Create more realism and detail by adding foam and bubbles (“whitewater”) to your liquid simulations, such as scenes with oceans, beaches, lakes, and stormy seas.

      – Guide final results closer to the original geometry with Delta Mush, which smoothens deformations and can be used in many different workflows such as paint-free skinning, smoothing of coarse simulation results, and shot post corrections.

      – More easily discover and use the tools you need, when you need them with a redesigned user interface (UI) that delivers a more modern, consistent, and fresh user experience while maintaining familiarity with the workflows you rely on. New icons, fonts, and a refined layout enable scaling and readability of the Maya® UI across multiple form factors, displays, and resolutions—from handheld tablet PC’s to Ultra HD or 5K monitors.

   – Create more realistic rigid and soft body dynamics, hair, fur, cloth, fluids, and particle simulations with Maya®.

So here goes….Maya truly is Maya ! It takes you much, much beyond the ordinary into the realms of the extraordinary!

 

Suggested links:
Autodesk MAYA v/s Autodesk 3Ds MAX

Some tips on 3D Organic modeling

Career in Indian animation industry: Fasten your seat belts.

Benefits of a degree course in animation like an M.Sc. in Animation
Image & Video Courtesy: autodeskmaya2016.blogspot.com, youtube channel mahamad zaxoy

With a 30% YOY growth and a market scope of about INR 51.1 billion, specialization is what Animation is all about these days. Animation itself is a highly specialized field that is very serious business and hence the need for specialists instead of generalists who can get on the job fast and produce results from the word go. In its previous avatar, animation essentially meant illustration and the very basic use of technology. This definition has come a full circle with technology in the form of very complex softwares like Maya, Flash etc taking centre stage and very little remaining for actual physical work like illustrating, compositing etc.

That being the order of the day, animation colleges in India including the best animation institutes too insist on and try to get their students to do some or the other specialization in animation. A diploma at the bottom of the rung to an M. Sc. in Animation or M A in Animation at the very top have this thought always at the back of their minds. Today we tell you what you could do in the name of expertise in Animation and why.

Here goes….!

Performance Animation:

The most difficult of the entire lot, performance animation includes simulating and copying the movements, mannerisms, looks and characteristics of every thing living and non-living which appears on the screen right from animals to humans to vehicles, space-crafts, rivers, mountains their movement. In short, everything. It includes movements, mannerisms, looks, way of speech and a whole load of things which make things look normal.

3D Modeling:

The entire specialization in animation as brought about by the best animation colleges or animation school in India teaches you one thing about modeling and that it its being as close to a real-life/ plausible situation as possible. Even a CD feature in 2D or 3D ought to have a ring of reality around it and cannot just shoot in the dark. Modelling as per any Maya animation course is thus the act of creating actual duplicates of characters, sets, locales and props which go into making the real stuff. With Maya Animation, these mostly can be done on computers thought at times, despite everything, real props need to be made. Modeling is thus a specialization in itself which demand the person’s complete undivided attention to make it a grand success.

3d-modeling

 

Technical Animation:

Like mentioned before, animation colleges or animation institutes have gone beyond simple animation and deal a lot with very, very technical stuff. These are thus no more child’s play though the outcome may seem enticing only to kids! Stuff like motion rigging, rendering, motion libraries, lighting, etc calls for a lot of technicalities in animation and these are taught only by very good animation institutes of the stature of Pune’s P.A. Inamdar College of Visual Effects, Design and Art, an off-shoot of the famed Maharashtra Cosmopolitan Education Society (MCES).

VEDA college infra collage

 

Effects:

Animation without effects takes the life out of the craft! It is like chocolate without coco beans or a cream-roll without cream! Meaningless! Complex visual phenomena s like explosions, smoke, water, fire, rain, etc. are brought out by another specialization called effects which used advanced simulations and tools.

special effects

 

Editing:

Not all that is filmed gets its 3 seconds on the screen. Most in fact never see the light of day and find their way on the editing floor. But how does one know what to cut, when and where? That is the work of another specialization called editing. These days with everything going digital, things can be stretched, compressed, colored etc at the click of a button. Animation colleges of repute in India teach this aspect of animation in full length to their students because it is this specialization which finally helps make a beautiful movie or feature.

video-editing

for examples on editing visit : http://www.filmsite.org/bestfilmediting10.html

Compositing:

Specialization in animation brings one thing to the fore and that is the fact that any animation feature is the sum total and assembling of various individual components such as character, effect, background and adjustments layers. Even after that contrast and color adjustments, various kinds of balancing etc go into making the perfect animation movie. Compositing is thus the specialization of putting all the bits and pieces together, stitching it seamlessly into a sensible whole and then doing the right amount of trimming so that the end result looks very plausible and as nearest as possible to the original idea.

Compositing

 

Lighting and Rendering:

How could one forget lighting and rendering. Lighting as we all know, means using lights just in the correct quantity to create the exact situation. Rendering means using complex software to create a life-like situation which does not look like something which came off a machine!

3d lighting & renderingsome examples from films or individual creatives

 

The best animation colleges anywhere in India teach its students these like Maharashtra Cosmopolitan Education Society’s (MCES) P.A. Inamdar College of Visual Effects Design and Art, Pune and more in reasonable depth though ultimately it is upto a student’s likeling which determins one’s destiny in the field of animation.

 

Suggested links:

Should you do Master’s in Animation?

Some tips on 3D Organic modeling

Animation colleges in India…helping create a new career!

Inquire before joining an animation college.

Image Courtesy: www.sculpteo.com, www.augment.com, ryankpeterson.wordpress.com,www.desimartini.com, www.youtube.com, www.cgrecord.net, reefbuilders.com, www.cgmeetup.net, www.digitaltutors.com, youtube channel Yaseen Siddiqui

For users of cars of the same capacity & dimensions from the same maker, there is still room to spot the difference. Some glaringly obvious and some so subtle you almost miss them.

Something similar happens in other industries as well. 3D Animation and softwares used therein!

Owned by the same company i.e. Autodesk 3DS Max and Autodesk Maya still have differences. Some obvious, some not. To know more, read on!

Where they both match are their basic usage, i.e. in 3D animation, graphics, images and models. You could be making movies, games, TV commercials or something different such as a walk-thru and visualization platforms for architects, builders and realtors. There is one thing which is same in all- the use of 3D CG programs which could either be Autodesk Maya or 3DS Max!

As regards main features and uses, they offer more or less the same experience. The differences lie in the UIs and modes of navigation. Both contain production tools, life-like simulation and after-effects, surface modeling and animation tools.And where do the differences lie? Right here!3D animation course

Batting on different pitches!

Like in cricket where equally-profient batsmen perform differently on different pitches, so too here. Different individuals with different temperaments use different software even though the effect finally is the same. Arty stuff like movies, films, CG effects, etc. use Maya due to its animation and effect features which are quite advanced. Industrial stuff like animation for architects, automobiles etc find 3DS Max better due to its affinity with Autodesk’s industrial design features including Autocad. As regard gaming, interestingly there is a 50-50 chance i.e. both are equally placed.

The learning curve!

Both are formidable programs to learn much less master. That said, 3DS Max one learns out of one’s intuitions than hard learning which makes it easier to grasp, learn and implement. If one has even a passing knowledge of some or the other smaller and lesser known modeling programs, chances are that the experience and built-up intuitions may help grasp the VFX program which is 3DS Max. Past masters at 3D modeling and CG programs say the time it takes to master 3Ds is as low as 3-5 months (or lesser) for an intuitive student. On the other hand Autodesk Maya also used in Maya 3D modeling is a different ballgame! It is extremely unconventional which means you start from scratch whatever be your past experience in 3D software. And it is any day more difficult to learn than 3DS Max! Most Animation or VFX companies take it that if you know Maya software to a certain extent, your chances of working with the other stuff is more or less guaranteed. What it basically boils down to is that if you want to be in VFX and movie making, it makes immense sense to know Maya!

Autodesk 3Ds MAX

 
Autodesk MAYA

Going from one to the other i.e. Maya to 3DS Max or vice-versa!

Of the more difficult, Maya makes it easier to handle shifts since its severity is intense. There are interface languages for sure but switch from Maya to 3DS Max is easier as per the industry. The otherway around is difficult as you pitch intuition against something which requires intense practice lasting long hours. Time here is the essence besides of course hardwork…and of course a patch of interface languages.

Uses i.e. where to use what!

They come from the same stable, but yet they are quite different in terms of what all they can perform. 3Ds Max is built around objects which you work on be it to make shapes out of or place them differently. Where it is about very fine details like facial features, effects like water droplests etc., 3DS Max works well. Maya on the other hand is about animating characters i.e. macro instead of micro.

With time new features are getting added to both these software and blurring their distinction. But then the thing about technology despite coming from the same source is that there will always be that little bit of a difference. It might just boil down to individual tastes and preferences.

To learn more, learn both. And to learn both there is no place better in Pune than Maharashtra Cosmopolitan Education Society’s (MCES) PA Inamdar College of Visual Effects, Design and Art where you learn the best from the best!

 

Suggested Links:

History of animation industry in India

Top 5 Animation Studios in India

All you want to know about 3D animation

The Importance of a 3Ds Max Course for Architects

3D is the short form of three-dimensional. 3D computer graphics are often referred to as 3D models. Apart from the rendered graphic, the model is contained within the graphical data file. However, there are differences. A 3D model is the mathematical representation of any three-dimensional object. A model is not technically a graphic until it is displayed. Due to 3D printing, 3D models are not confined to virtual space. A model can be displayed visually as a two-dimensional image through a process called 3D rendering, or used in non-graphical computer simulations and calculations.

The 3D animation can be divided into the parts like:Maya 

Modeling:
Among the two most common sources of 3D models are those that an artist or engineer originates on the computer with some kind of 3D modeling tool, and models scanned into a computer from real-world objects. Models can also be produced procedurally or via physical simulation. Basically, a 3D model is formed from points called vertices (or vertexes) that define the shape and form polygons. A polygon is an area formed from at least three vertexes. The overall integrity of the model and its suitability to use in animation depend on the structure of the polygons.

Tecturing:
A map of texture is applied to the surface of a shape or polygon. This process is akin to applying patterned paper to a plain white box. Every vertex in a polygon is assigned a texture coordinate either via explicit assignment or by procedural definition. Image sampling locations are then interpolated across the face of a polygon to produce a visual result that seems to have more richness than could otherwise be achieved with a limited number of polygons.

Layout and animation:
Before rendering into an image, objects must be placed in a scene. This defines spatial relationships between objects, including location and size. Animation refers to the temporal description of an object, i.e., how it moves and deforms over time. Popular methods include keyframing, inverse kinematics, and motion capture. These techniques are often used in combination. As with modeling, physical simulation also specifies motion.

Rendering:Nuke 
This process converts a model into an image either by simulating light transport to get photo-realistic images, or by applying some kind of style as in non-photorealistic rendering. The two basic operations in realistic rendering are transport (how much light gets from one place to another) and scattering (how surfaces interact with light). This step is usually performed using 3D computer graphics software or a 3D graphics API. Altering the scene into a suitable form for rendering also involves 3D projection, which displays a three-dimensional image in two dimensions.

Maya   Software Developer Company Autodesk, who specializes in making 3D Animation software has announced about its 2015 series of Animation Software. The software included are Maya, 3Ds Max, Softimage, Mudbox and MotionBuilder. The features of this many animation software is unique and never seen before. The main highlights of these many software is also given.

To know more, read this blog.

 

Suggested Reading

The Importance of a 3Ds Max Course for Architects 

3D Society’s Harold Lloyd Award goes to Katzenberg

Autodesk Max and Maya 2015

 

 

Jeffrey Katzenberg

2D & 3D AnimationThe International 3D and Advanced Imaging Society will award the Harold Lloyd Award 2014 to CEO of  DreamWorks Animation Jeffrey Katzenberg at  Warner Bros. Studios on January 28.

To know more, read this blog.

2D & 3D Animation‘Boonie Bears’ – a Chinese 3D Animation Film

Boonie Bears is slated to be the first 3D animation film of China. It is joint venture of Chinese production houses and the characters are popular in television.

https://www.youtube.com/watch?v=pWHs_dw_70k

To know more, read this blog.

Future of East Village – In form of 3D Animation

M.A. in Multimedia Animation Calgary has launched its 3D animation version of the East Village. It gives a realistic approach to the Calgarians. Calgary Municipal Land Corporation was thrilled to unveil the future city.